The Knight Templars — RoE
Overview
Written from the facts in this map's file
The Knight Templars is a large underground map for four players, each of whom is human-controlled, with no teams and no computer-only colors. Set in 1307, it follows the French crown's campaign against the Templar order, with the story framed around whether the Templars can build their own state or be crushed. Red, Blue, Orange and Purple are fielded with mixes of Castle, Rampart, Stronghold, Tower, Fortress and Inferno. Victory requires defeating all enemies, and a player loses by losing all towns and heroes. Rock covers nearly half the terrain, with grass and water making up most of the rest. Players will find 25 towns, 64 mines, 65 random monster stacks, and 25 randomly placed artifacts, along with six monoliths or portals and nine timed events.
Author's description
| Version: | RoE |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Normal |
| Players: | 4 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 22.06% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Castle(Blue) × 2
- Fortress(Blue) × 2
- Rampart(Blue) × 2
- Tower(Blue) × 1
- Castle(Orange) × 3
- Fortress(Orange) × 1
- Rampart(Orange) × 2
- Stronghold(Orange) × 1
- Castle(Purple) × 3
- Inferno(Purple) × 1
- Rampart(Purple) × 2
- Tower(Purple) × 1
- Castle(Red) × 2
- Rampart(Red) × 1
- Stronghold(Red) × 1
Wandering Monsters
- Demon1 stack
Random Monsters
- Level 12 monsters
- Level 24 monsters
- Level 321 monsters
- Level 420 monsters
- Level 57 monsters
- Level 611 monsters
Scrolls & Random Relics
- Random artifacts25