The Knight Templars — RoE
Overview
Written from the facts in this map's file
The Knight Templars is a large underground map for four players, each of whom is human-controlled, with no teams and no computer-only colors. Set in 1307 against the backdrop of King Philip of France's campaign to crush the Knights Templar, it asks players to either defend the order's emerging state or push to destroy it. Red, Blue, Orange and Purple fight on a 108 by 108 field where rock covers nearly half the terrain, grass about a quarter and water roughly a fifth. Factions include Castle, Rampart, Stronghold, Tower, Fortress and Inferno. Victory requires defeating all enemies, while a player loses by losing all towns and heroes. The map holds 25 towns, 64 mines, 65 random monster stacks, and 25 randomly placed artifacts, along with a wandering Demon stack, two creature banks and six monoliths or portals.
Author's description
| Version: | RoE |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Normal |
| Players: | 4 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 22.06% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Castle(Blue) × 2
- Fortress(Blue) × 2
- Rampart(Blue) × 2
- Tower(Blue) × 1
- Castle(Orange) × 3
- Fortress(Orange) × 1
- Rampart(Orange) × 2
- Stronghold(Orange) × 1
- Castle(Purple) × 3
- Inferno(Purple) × 1
- Rampart(Purple) × 2
- Tower(Purple) × 1
- Castle(Red) × 2
- Rampart(Red) × 1
- Stronghold(Red) × 1
Wandering Monsters
- Demon1 stack
Random Monsters
- Level 12 monsters
- Level 24 monsters
- Level 321 monsters
- Level 420 monsters
- Level 57 monsters
- Level 611 monsters
Scrolls & Random Relics
- Random artifacts25