Religion's War — WoG
Overview
Written from the facts in this map's file
Religion's War is a two-player medium map of 72 by 72 tiles with an underground level, built for the In the Wake of Gods version of the game and set at the Impossible difficulty. Both players start with random factions, and there are no teams. The map is framed as a final confrontation between two rival clans, with a Sphinx blocking the only route between their camps, so the goal is to defeat the enemy and remove the rival side. Snow and rock cover most of the land, with subterranean areas and a little water. The map holds four towns, sixteen random artifacts, fourteen mines, two creature banks, and a Sphinx-guarded path. A player loses by losing all towns and heroes.
Author's description
| Version: | WoG |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Impossible |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 9.73% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Snow58.9%
Subterranean19.1%
Water15.0%
Swamp3.7%
Lava3.3%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
- Random(Neutral) × 2
Random Monsters
- Level 06 monsters
- Level 224 monsters
- Level 34 monsters
- Level 412 monsters
- Level 54 monsters
- Level 62 monsters
Artifacts
- Ironfist of the Ogre(1 in rewards)
Scrolls & Random Relics
- Random artifacts16