Merchant Princes (Allies) — SoD
Overview
Written from the facts in this map's file
Merchant Princes (Allies) is a medium-sized map measuring 72 by 72 tiles, played on the surface with no underground level. It supports four players, with up to three of them controlled by humans, and the fourth seat is reserved for the computer. Two teams face off, with Red and Blue fielding Tower and Green and Purple fielding Dungeon. The map is roughly a third water, with the rest split among grass, snow and sand. Victory requires defeating every enemy, and a player loses once all their towns and heroes are gone. The description frames the story as a dispute over resource prices that escalates into a merchants' war. Across the land sit eleven towns, 42 mines, four creature banks, six monoliths or portals, and 23 random artifacts, along with many wandering monster stacks and dwellings holding creatures such as Beholders, Medusas, and Diamond Golems.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 3 human / 4 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface only |
| Water %: | 36.96% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Tower(Blue) × 1
- Dungeon(Green) × 1
- Dungeon(Purple) × 1
- Tower(Red) × 1
- Dungeon(Neutral) × 4
- Tower(Neutral) × 3
Random Monsters
- Level 112 monsters
- Level 233 monsters
- Level 35 monsters
- Level 45 monsters
- Level 52 monsters
- Level 65 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts23