Merchant Princes — SoD
Overview
Written from the facts in this map's file
Merchant Princes is a medium-sized map measuring 72 by 72 tiles, played on the surface only, at Normal difficulty. It supports four players, with up to three controlled by humans, and the fourth color is reserved for the computer. Each player fields a single faction: Red and Blue play Tower, while Green and Purple play Dungeon. There are no teams, and victory comes from defeating every enemy, while a player loses once all of their towns and heroes are gone. The map is built from water, grass, snow and sand, with water covering about 37 percent of it. Its land holds eleven towns, 42 mines, four creature banks and six monoliths or portals, along with 62 wandering monster stacks and 23 randomly placed artifacts. Dwellings house creatures such as Gremlins, Medusas, Beholders and Gold and Diamond Golems. The map is designed for Shadow of Death.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 3 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 36.96% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Tower(Blue) × 1
- Dungeon(Green) × 1
- Dungeon(Purple) × 1
- Tower(Red) × 1
- Dungeon(Neutral) × 4
- Tower(Neutral) × 3
Random Monsters
- Level 112 monsters
- Level 233 monsters
- Level 35 monsters
- Level 45 monsters
- Level 52 monsters
- Level 65 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts23