Подземная Гильдия. — SoD
Overview
Written from the facts in this map's file
This medium-sized Heroes of Might and Magic III map, measuring 72 by 72 and set entirely underground, is a hard, four-player free-for-all in which every player takes the Dungeon faction and no teams are formed. Four lords meet in a decisive clash over the right to join the Underground Guild, as the author describes it. Victory requires defeating all enemies, and a player is eliminated once they lose all towns and heroes. Five towns are on the map, and the four starting heroes are joined by seven wandering stacks, including Rust, Azure, Red, and Black Dragons, a Titan, a Faerie Dragon, and an Archangel. Notable finds include a Spellbinder's Hat placed on the map, dwellings holding Medusas, Hydras and Earth Elementals, and 228 random artifacts.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Hard |
| Players: | 4 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Dungeon(Orange) × 1
- Dungeon(Pink) × 1
- Dungeon(Purple) × 1
- Dungeon(Tan) × 1
- Dungeon(Neutral) × 1
Heroes
4 placed heroes on map
Wandering Monsters
- Rust Dragon1 stack
- Azure Dragon1 stack
- Red Dragon1 stack
- Titan1 stack
- Black Dragon1 stack
- Faerie Dragon1 stack
- Archangel1 stack
Random Monsters
- Level 099 monsters
- Level 11 monster
Creature Dwellings
Artifacts
- Spellbinder's Hat(1 placed)
Scrolls & Random Relics
- Random artifacts228