Некуда бежать — SoD

Overview

Written from the facts in this map's file

Nowhere to Run is a medium 72 by 72 surface map for Shadow of Death, set at Impossible difficulty. Its premise is that the player's army was the last to withdraw and is now trapped in mountain country with no reinforcements and no safe escape, so the only option is to destroy every enemy force. Five players share the map, but only one can be human. The Castle player faces four computer-controlled Stronghold players, arranged in two teams. Victory requires defeating all enemies, and a player loses once all towns and heroes are gone. The land is almost entirely grass, with 13 towns, 28 mines, 22 random artifacts, and one timed event. Wolf riders and goblins roam in large numbers, joined by ogres, orcs, and an orc chieftain.

Author's description

Вы попали в ловушку, когда отступали последними. Теперь в окружении врагов в горах. Помощи ждать неоткуда и бежать тоже некуда, поэтому единственный выход - уничтожить все отряды противника! Ведь терять Вам не чего!

Version:SoD
Size:M (72×72 tiles)
Difficulty:Impossible
Players:1 human / 5 total
Alliances:Yes (2 teams)
Levels:Surface only
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Grass96.7%
Dirt3.3%
SurfaceSurface minimap of Некуда бежать
0

On the map

Towns & Settlements

  • Stronghold(Blue) × 3
  • Stronghold(Green) × 3
  • Stronghold(Orange) × 3
  • Castle(Red) × 1
  • Stronghold(Tan) × 3

Wandering Monsters

Scrolls & Random Relics

  • Random artifacts22

Map Objects & Structures

Treasure Chest50Mine28Random Resource18Eye of the Magi9Garrison (vertical)6Garrison6Magic Well1Mystical Garden1Stables1Redwood Observatory1Hut of the Magi1Resource1