Hard Bloodfire — WoG
Overview
Written from the facts in this map's file
Hard Bloodfire is a large 108 by 108 map with an underground level, designed for eight players who can all be human, split into two teams. Each player starts with a random faction, and the victory condition is to defeat all enemies, while a player is eliminated once they lose all towns and heroes. Roughly 40 percent of the surface is water, with grass, dirt and sand making up most of the rest. The map holds 29 towns, 72 mines, 28 creature banks and one seer hut, along with 342 random monster stacks and 99 randomly placed artifacts. Dragon dwellings of three kinds, Azure, Crystal and Rust, add to the challenge. The author describes a world of treasure and monsters where eight kingdoms wage war.
Author's description
| Version: | WoG |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Normal |
| Players: | 8 human / 8 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Water %: | 40.32% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Water40.3%
Grass20.4%
Dirt15.8%
Sand6.7%
Snow5.1%
Swamp3.9%
Lava3.4%
Rough2.2%
Subterranean2.2%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Pink) × 1
- Random(Purple) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Teal) × 1
- Random(Neutral) × 21
Random Monsters
- Level 178 monsters
- Level 231 monsters
- Level 3101 monsters
- Level 445 monsters
- Level 527 monsters
- Level 637 monsters
- Level 723 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts99