Hard Bloodfire (Allies) — WoG
Overview
Written from the facts in this map's file
Hard Bloodfire (Allies) is a large 108 by 108 map with an underground level, set for eight players in two teams, with every player able to be human. The author's description frames it as a war among eight kingdoms, though no author name is given. Each player starts with a random faction, and the map has 40 percent water, with grass, dirt and sand making up most of the remaining land. Victory requires defeating all enemies, and a player loses when all their towns and heroes are gone. The map is well stocked, with 29 towns, 72 mines, 28 creature banks and 99 randomly placed artifacts, along with 342 wandering monster stacks. Dwellings for Azure, Crystal and Rust Dragons add notable threats, and a single seer hut is present.
Author's description
| Version: | WoG |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Normal |
| Players: | 8 human / 8 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Water %: | 40.32% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Pink) × 1
- Random(Purple) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Teal) × 1
- Random(Neutral) × 21
Random Monsters
- Level 178 monsters
- Level 231 monsters
- Level 3101 monsters
- Level 445 monsters
- Level 527 monsters
- Level 637 monsters
- Level 723 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts99