Guardians (TE) — WoG

Overview

Written from the facts in this map's file

Guardians (TE) is a large two-player map measuring 108 by 108 tiles, played on the surface only with no underground level. Two players can take part, both human, with no teams and no computer-only colors. Red and Blue each start with a random faction. Water covers about a third of the land, with snow, grass and rough ground making up most of the rest. Victory requires defeating all enemies, and a player loses by losing all towns and heroes. The map holds eight towns and four starting heroes, along with two Nomad stacks and an Azure Dragon roaming the map. Dwellings include Stone Gargoyles, Gogs, Faerie Dragons and Rogues, and several named artifacts from the Legion and Cherrywood sets are placed around the map, alongside mines, creature banks and monoliths.

Author's description

Designed by Serg for HMM3 championships. See its description in Maps.txt. Also the map is followed by erm-file. 06 Feb 2007 version

Version:WoG
Size:L (108×108 tiles)
Difficulty:Normal
Players:2 human / 2 total
Alliances:No (Free for all)
Levels:Surface only
Water %:34.41%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Water34.4%
Snow16.7%
Grass16.6%
Rough8.5%
Sand8.0%
Swamp5.8%
Dirt5.4%
Lava4.5%
SurfaceSurface minimap of Guardians (TE)
0

On the map

Towns & Settlements

  • Random(Blue) × 1
  • Random(Red) × 1
  • Random(Neutral) × 6

Heroes

4 placed heroes on map

Wandering Monsters

Random Monsters

  • Level 16 monsters
  • Level 251 monsters
  • Level 326 monsters
  • Level 418 monsters
  • Level 512 monsters
  • Level 616 monsters
  • Level 77 monsters

Scrolls & Random Relics

  • Random artifacts37

Map Objects & Structures

Resource86Treasure Chest59Mine34Random Resource33Flotsam24Learning Stone14Sea Chest14Fiery Fields13Lucid Pools13Creature Bank10Shipwreck Survivor9Scholar8Magic Clouds8Shipyard7Shrine of Magic Incantation7Magic Well7Campfire6Random Dwelling (by level)6Seer Hut5Marletto Tower5Buoy5Windmill5Crypt4Mercenary Camp4Shrine of Magic Gesture4Corpse4Clover Field4One-way Monolith Exit4One-way Monolith Entrance4Star Axis3