Full Moon 2 — WoG
Overview
Written from the facts in this map's file
Full Moon 2 is an Extra Large map measuring 144 by 144 tiles, played on the surface only, for up to seven players, all of whom may be human. Each of the seven starting colors begins with a random faction, and there are no teams. Victory requires defeating every enemy, while a player loses once all towns and heroes are gone. The landscape is mostly rock, rough ground and sand, with some snow and no water. The map holds 21 towns, 43 mines, five creature banks and 32 monoliths or portals. Wandering monsters include Gold Golems, Titans, a Black Dragon and a Minotaur King, and the Grail is placed somewhere on the map. The author's short verse about shutting out the night gives the map its theme. Difficulty is set to Normal.
Author's description
| Version: | WoG |
|---|---|
| Size: | XL (144×144 tiles) |
| Difficulty: | Normal |
| Players: | 7 human / 7 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Purple) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Teal) × 1
- Random(Neutral) × 14
Wandering Monsters
- Gold Golem4 stacks
- Nomad2 stacks
- Troll1 stack
- Mummy1 stack
- Black Dragon1 stack
- Scorpicore1 stack
- Minotaur King1 stack
- Titan1 stack
- Medusa Queen1 stack
- Evil Eye1 stack
- Harpy Hag1 stack
- Naga Queen1 stack
- Master Genie1 stack
- Arch Mage1 stack
- Stone Golem1 stack
- Obsidian Gargoyle1 stack
- Wraith1 stack
- Ghost Dragon1 stack
Random Monsters
- Level 14 monsters
- Level 26 monsters
- Level 321 monsters
- Level 454 monsters
- Level 539 monsters
- Level 664 monsters
- Level 72 monsters
Scrolls & Random Relics
- Random artifacts163