Four Realms 1.2 — AB

Overview

Written from the facts in this map's file

Four Realms 1.2 is a small 36x36 map for Armageddon's Blade on a single level, set up for four players, each controlling one town of a different faction: Necropolis, Fortress, Stronghold and Tower. Every player is human-controlled, there are no teams, and no computer-only colors. The map is played at Normal difficulty and is almost entirely land, with swamp, snow, dirt and rough ground making up most of the terrain. The author's description frames it as a betrayal story in which three neighbours hide the existence of the Conflux and the player sets out to defeat them. Victory requires defeating all enemies, and a player is eliminated after losing all towns and heroes. The map holds four towns, twenty-eight mines, three timed events, and a range of wandering monster stacks, including peasants, boars, trolls, mummies and sharpshooters.

Author's description

After living in peace for decades your three neighbours 'forgot' to warn you about the Conflux. You vow to take these pests out and take back what is rightfully yours. And while you're at it, you decide you will teach those treacherous allies a lesson they will not forget.

Version:AB
Size:S (36×36 tiles)
Difficulty:Normal
Players:4 human / 4 total
Alliances:No (Free for all)
Levels:Surface only
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Swamp25.1%
Snow23.8%
Dirt23.5%
Rough23.1%
Grass2.5%
Lava1.5%
Subterranean0.5%
SurfaceSurface minimap of Four Realms 1.2
0

On the map

Towns & Settlements

  • Fortress(Blue) × 1
  • Necropolis(Red) × 1
  • Stronghold(Tan) × 1
  • Tower(Teal) × 1

Wandering Monsters

Map Objects & Structures

Resource42Mine28Treasure Chest8Learning Stone4Star Axis4Windmill4Garrison2Garrison (vertical)2Magic Well1