Family problem — SoD
Overview
Written from the facts in this map's file
Family Problem is an extra large Heroes of Might and Magic III map for Shadow of Death, spanning 144 by 144 tiles with an underground level. It is rated Hard and supports five players, with only one human player allowed; the other four seats are computer-controlled. There are no teams, and every player's faction is random. Victory requires defeating all enemies, while a player loses once all of their towns and heroes are gone. Rock and water cover much of the map, with grass and subterranean terrain making up the rest. The map holds 14 towns and four placed heroes, along with 53 mines and a Grail. Wandering monsters are plentiful, with Mummies and Nomads appearing in the largest numbers. Players will also find a placed Shackles of War artifact, 13 random artifacts, and 33 monoliths and portals.
Author's description
| Version: | SoD |
|---|---|
| Size: | XL (144×144 tiles) |
| Difficulty: | Hard |
| Players: | 1 human / 5 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 22.50% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Neutral) × 9
Heroes
4 placed heroes on map
Wandering Monsters
- Mummy44 stacks
- Nomad32 stacks
- Crystal Dragon10 stacks
- Horned Demon6 stacks
- Devil5 stacks
- Hell Hound4 stacks
- Magog4 stacks
- Troll4 stacks
- Pit Lord2 stacks
- Fire Elemental2 stacks
Artifacts
- Spell Book(1 on heroes)
- Shackles of War(9 placed, 1 on heroes)
Scrolls & Random Relics
- Random artifacts13