Battle for Power — RoE
Overview
Written from the facts in this map's file
Battle for Power is a two-player Heroes of Might and Magic III map set on a medium 72 by 72 grid, with an underground level included. It is rated hard and supports two human players with no computer-only colors and no teams. Both sides start with random factions, and victory requires defeating all enemies, while a player loses by losing every town and hero. Rock covers the largest share of the terrain, followed by grass, water and sand. The map holds five towns, two starting heroes, and a range of wandering monsters, including Arch Devils, Black Dragons and Efreet Sultans. Players will find eight tomes of magic-related and utility artifacts, along with mines, creature banks, monoliths and portals. The author describes it as a blend of two earlier maps, Battle for Honor and Desert War.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Hard |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 14.44% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
- Random(Neutral) × 3
Heroes
2 placed heroes on map
Wandering Monsters
- Efreet Sultan2 stacks
- Grand Elf2 stacks
- Green Dragon2 stacks
- Black Dragon2 stacks
- Dragon Fly2 stacks
- Arch Devil2 stacks
- Minotaur King2 stacks
- Mighty Gorgon1 stack
Random Monsters
- Level 18 monsters
- Level 211 monsters
- Level 324 monsters
- Level 432 monsters
- Level 58 monsters
- Level 64 monsters
- Level 72 monsters
Creature Dwellings
Artifacts
- Angel Wings(1 placed)
- Tome of Fire Magic(1 placed)
- Tome of Air Magic(1 placed)
- Tome of Water Magic(1 placed)
- Tome of Earth Magic(1 placed)
- Boots of Levitation(1 placed)
- Spellbinder's Hat(1 placed)
- Orb of Inhibition(1 placed)
Scrolls & Random Relics
- Random artifacts14