Battle For Power 2 *Updated* — RoE
Overview
Written from the facts in this map's file
Battle For Power 2 is a medium 72 by 72 duel for two human players, spread across a surface and an underground level. It was made for Restoration of Erathia and rated Expert. No teams are set, and both sides start with random factions, Green and Orange. Its theme is an expanding realm of Power, and the aim is to defeat the rival first. Water fills about a third of the terrain. Six towns sit across the land, watched over by wandering Master Genies, Crusaders, Familiars and Ancient Behemoths, while four golem types guard dwellings. Strong artifacts, including Angel Wings and four elemental tomes, are scattered around. Victory requires defeating every enemy, and a player is eliminated after losing all towns and heroes.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Expert |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 31.79% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Green) × 1
- Random(Orange) × 1
- Random(Neutral) × 4
Wandering Monsters
- Master Genie2 stacks
- Crusader2 stacks
- Familiar2 stacks
- Ancient Behemoth2 stacks
Random Monsters
- Level 110 monsters
- Level 334 monsters
- Level 448 monsters
- Level 511 monsters
- Level 610 monsters
- Level 712 monsters
Creature Dwellings
Artifacts
- Helm of Heavenly Enlightenment(1 placed)
- Necklace of Ocean Guidance(2 placed)
- Angel Wings(1 placed)
- Tome of Fire Magic(1 placed)
- Tome of Air Magic(1 placed)
- Tome of Water Magic(1 placed)
- Tome of Earth Magic(1 placed)
- Sea Captain's Hat(2 placed)
- Spellbinder's Hat(1 placed)
- Shackles of War(2 placed)
- Orb of Inhibition(1 placed)
Scrolls & Random Relics
- Random artifacts38