Worldbreaker — SoD

Overview

Written from the facts in this map's file

Worldbreaker is a small 36 by 36 Heroes of Might and Magic III map for Shadow of Death, with an underground level and four players, all of whom can be human. There are no teams, and each player starts with a random faction. Victory requires defeating all enemies, and a player loses once all their towns and heroes are gone. Terrain is mostly grass, with roughly equal shares of water and lava and a smaller area of snow. The map holds four towns, 31 random monster stacks, and 24 mines, along with dwellings for Azure, Crystal, Faerie and Rust Dragons. Sixteen random artifacts, eight quest guards, sixteen monoliths and portals, and four timed events add further play. The author's description poses the question of who the Worldbreaker is.

Author's description

Who is the Worldbreaker?

Version:SoD
Size:S (36×36 tiles)
Difficulty:Normal
Players:4 human / 4 total
Alliances:No (Free for all)
Levels:Surface and underground
Water %:23.26%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain (both levels)

Grass39.8%
Water23.3%
Lava22.7%
Snow5.8%
Sand4.4%
Subterranean4.1%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Worldbreaker
UndergroundUnderground minimap of Worldbreaker

On the map

Towns & Settlements

  • Random(Blue) × 1
  • Random(Green) × 1
  • Random(Orange) × 1
  • Random(Red) × 1

Random Monsters

  • Level 215 monsters
  • Level 41 monster
  • Level 515 monsters

Artifacts

Scrolls & Random Relics

  • Random artifacts16

Map Objects & Structures

Mine24Treasure Chest24Random Resource20Resource12One-way Monolith Exit8One-way Monolith Entrance8Quest Guard8Cursed Ground (2)7Border Guard4Keymaster's Tent4Shipyard4Subterranean Gate2Fountain of Youth1Pyramid1Hill Fort1Magic Plains (2)1Cursed Ground1Sign1Sanctuary1Magic Well1Rally Flag1