Wizard's Duel — RoE
Overview
Written from the facts in this map's file
Wizard's Duel is a small 36 by 36 underground map for Restoration of Erathia, rated easy. It supports two players, at most one of them human, and the Blue side is computer-controlled. Peace held for ages until a gateway to the underworld opened and a warlock began to push through, so the archmage Theos arrives from the north to help. Red plays Tower and Blue plays Dungeon, with no teams. Victory requires defeating all enemies, and a player loses by losing every town and hero. Snow covers half the land, with subterranean and rock terrain making up the rest. Two towns, one starting hero, and 37 monster stacks populate it, along with mage dwellings, 13 mines, one seer hut, and 15 random artifacts.
Author's description
| Version: | RoE |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Easy |
| Players: | 1 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Dungeon(Blue) × 1
- Tower(Red) × 1
Heroes
1 placed hero on map
Random Monsters
- Level 024 monsters
- Level 113 monsters
Creature Dwellings
Artifacts
- Spell Book(1 on heroes)
- Titan's Cuirass(1 placed)
- Helm of Heavenly Enlightenment(1 on heroes)
- Tome of Fire Magic(1 on heroes)
- Tome of Air Magic(1 on heroes)
- Tome of Water Magic(1 on heroes)
- Tome of Earth Magic(1 on heroes)
Scrolls & Random Relics
- Random artifacts15