White Wizard — RoE
Overview
Written from the facts in this map's file
White Wizard is a medium 72x72 underground map for Restoration of Erathia, set in a land where winter has taken hold permanently. The author's premise is that the White Wizard is spreading a cold plague across the realm, and the player must find him and capture his castle to end it. The map supports six players, with three seats open to humans and Red, Tan, and Green played by the computer. There are no fixed teams. Red plays as Tower, while the other players receive random factions. Victory comes from capturing one specific town, and a player loses by losing all towns and heroes. Terrain is mostly rock and snow, with water covering about a fifth of the map and grass making up very little. The map holds eight towns, a few mines, many random artifacts, and a Fire Elemental stack wandering the land.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 3 human / 6 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 21.41% |
| Victory condition: | Capture a specific town — at (36, 7, surface) (or the standard win also counts) |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Pink) × 1
- Tower(Red) × 2
- Random(Tan) × 1
- Random(Neutral) × 1
Heroes
12 placed heroes on map
Wandering Monsters
- Fire Elemental1 stack
Random Monsters
- Level 123 monsters
- Level 24 monsters
- Level 35 monsters
- Level 45 monsters
- Level 51 monster
Creature Dwellings
Scrolls & Random Relics
- Random artifacts39