When Dragons Clash — RoE
Overview
Written from the facts in this map's file
When Dragons Clash is a medium 72 by 72 map for two players, set partly underground and played at normal difficulty. One player takes the Dungeon faction and the other takes Rampart, with no teams and no computer-only colors. Terrain is mostly grass and rock, with a substantial amount of subterranean ground and some dirt, and there is very little water. Victory comes from flagging every creature dwelling on the map, while a player loses by losing all of their towns and heroes. The map includes six towns, 33 mines, 11 creature banks, and 13 monoliths and portals. Forty random monster stacks roam the land alongside a single Hell Hound stack, and nine artifacts are placed across the map. The author frames the struggle as a war between good and evil, with control of the local creatures deciding the outcome.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 2.15% |
| Victory condition: | Flag all creature dwellings (or the standard win also counts, AI can win this way too) |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Rampart(Blue) × 1
- Dungeon(Red) × 1
- Castle(Neutral) × 1
- Inferno(Neutral) × 1
- Necropolis(Neutral) × 1
- Tower(Neutral) × 1
Wandering Monsters
- Hell Hound1 stack
Random Monsters
- Level 11 monster
- Level 29 monsters
- Level 323 monsters
- Level 45 monsters
- Level 51 monster
- Level 61 monster
Creature Dwellings
Scrolls & Random Relics
- Random artifacts9
- Spell scrolls1