War of ice — SoD
Overview
Written from the facts in this map's file
War of Ice is an Extra Large 144 by 144 map for Shadow of Death, played on a single surface level where water covers about 70 percent of the terrain and snow makes up the rest. Two Tower rulers compete for total control of this cold world. Both players are human, with no teams and no computer-controlled colors. Victory requires defeating every enemy, and a player loses by losing all towns and heroes. The map is rated Expert and includes 16 towns and six placed heroes. Roaming Water and Ice Elementals are common, along with a few Azure Dragons and a single Enchanter. Dwellings house Giants, Water Elementals, and Azure Dragons. Explorers will find 150 random artifacts, 70 mines, 42 creature banks, four seer huts, and six monoliths and portals.
Author's description
| Version: | SoD |
|---|---|
| Size: | XL (144×144 tiles) |
| Difficulty: | Expert |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 70.37% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Tower(Blue) × 2
- Tower(Teal) × 2
- Tower(Neutral) × 12
Heroes
6 placed heroes on map
Wandering Monsters
- Water Elemental151 stacks
- Ice Elemental140 stacks
- Azure Dragon6 stacks
- Enchanter1 stack
Creature Dwellings
Artifacts
- Necklace of Ocean Guidance(1 in rewards)
- Tome of Water Magic(1 in rewards)
- Sea Captain's Hat(1 in rewards)
Scrolls & Random Relics
- Random artifacts150