War of ice — SoD

Overview

Written from the facts in this map's file

War of Ice is an Extra Large 144 by 144 map for Shadow of Death, played on a single surface level where water covers about 70 percent of the terrain and snow makes up the rest. Two Tower rulers compete for total control of this cold world. Both players are human, with no teams and no computer-controlled colors. Victory requires defeating every enemy, and a player loses by losing all towns and heroes. The map is rated Expert and includes 16 towns and six placed heroes. Roaming Water and Ice Elementals are common, along with a few Azure Dragons and a single Enchanter. Dwellings house Giants, Water Elementals, and Azure Dragons. Explorers will find 150 random artifacts, 70 mines, 42 creature banks, four seer huts, and six monoliths and portals.

Author's description

Два правителя холодной страны борються за полное господство в этом мире холода.

Version:SoD
Size:XL (144×144 tiles)
Difficulty:Expert
Players:2 human / 2 total
Alliances:No (Free for all)
Levels:Surface only
Water %:70.37%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Water70.4%
Snow29.6%
SurfaceSurface minimap of War of ice
0

On the map

Towns & Settlements

  • Tower(Blue) × 2
  • Tower(Teal) × 2
  • Tower(Neutral) × 12

Heroes

6 placed heroes on map

Wandering Monsters

Artifacts

Scrolls & Random Relics

  • Random artifacts150

Map Objects & Structures

Lucid Pools2895Favorable Winds1433Random Resource293Treasure Chest255Flotsam154Resource114Sea Chest114Mine70Shipwreck70Creature Bank42Derelict Ship40Buoy40Campfire36Shipwreck Survivor34Star Axis32Obelisk31Learning Stone19Lighthouse18Marletto Tower18Windmill17Trading Post (snow)15Mermaid15School of Magic15Magic Well14Scholar14Refugee Camp14Whirlpool14Sirens13Shrine of Magic Gesture13Shrine of Magic Thought13