Vial of Life — RoE
Overview
Written from the facts in this map's file
Vial of Life is a large 108 by 108 map for up to four players, with two seats open to human players and two reserved for computer opponents, and no teams. Players start with random factions, and the game is set on the surface with no underground level. Victory requires transporting a specific artifact, the Vial of Life Blood, to the king, while a player loses by losing all towns and heroes. Water covers about 41 percent of the map, with grass making up most of the rest. The map holds five towns, twenty mines, ten creature banks, and ten monoliths and portals, along with eight randomly placed artifacts and many wandering monster stacks, including Vampire Lords, Thunderbirds, and Cyclops. A timed event adds a further element to the play.
Author's description
| Version: | RoE |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 41.49% |
| Victory condition: | Transport a specific artifact — artifact #96 to (57, 16, surface) (or the standard win also counts, AI can win this way too) |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Red) × 1
- Castle(Neutral) × 1
Heroes
1 placed hero on map
Wandering Monsters
- Vampire Lord1 stack
- Naga1 stack
- Thunderbird1 stack
- Cyclops1 stack
- Wolf Raider1 stack
- Arch Mage1 stack
- Archer1 stack
- Ogre1 stack
- Halberdier1 stack
- Silver Pegasus1 stack
- Crusader1 stack
- Griffin1 stack
- Skeleton Warrior1 stack
- Giant1 stack
Random Monsters
- Level 13 monsters
- Level 214 monsters
- Level 316 monsters
- Level 410 monsters
- Level 57 monsters
- Level 62 monsters
Creature Dwellings
Artifacts
- Vial of Lifeblood(1 in rewards)
Scrolls & Random Relics
- Random artifacts8