Universal Commander(SOD) — SoD
Overview
Written from the facts in this map's file
Universal Commander is a Shadow of Death map for two players on a medium 72 by 72 board, with an underground level included. Each side starts with a random faction, and the map is rated for expert play. There are no teams and no computer-only colors, so both seats are human-capable. Victory requires defeating all enemies, and a player loses by losing every town and hero. Rock covers about 43 percent of the terrain, with grass, dirt, and water making up most of the rest. The map holds four towns, two each of Gold Golems, Titans, and Black Dragons as wandering monsters, and placed artifacts including the Centaur's Axe, the Rib Cage, the Shield of the Dwarven Lords, and the Skull Helmet. The author's description is a short challenge about who can prove themselves the strongest commander.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Expert |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 10.38% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
- Random(Neutral) × 2
Wandering Monsters
- Gold Golem2 stacks
- Titan2 stacks
- Black Dragon2 stacks
Random Monsters
- Level 126 monsters
- Level 220 monsters
- Level 314 monsters
- Level 412 monsters
- Level 55 monsters
- Level 62 monsters
Creature Dwellings
Artifacts
- Centaur's Axe(1 placed)
- Shield of the Dwarven Lords(1 placed)
- Skull Helmet(1 placed)
- Rib Cage(1 placed)
Scrolls & Random Relics
- Random artifacts12