Truce — AB
Overview
Written from the facts in this map's file
Truce is a medium Heroes of Might and Magic III map measuring 72 by 72 tiles, with an underground level included. It supports four players, three of whom can be human, and the Red player is computer-controlled only. Teams are not set, so each side plays alone. The factions in play are Dungeon for Red, Fortress for Blue, Castle for Tan, and Rampart for Green. Victory comes from defeating all enemies, and a player loses once all towns and heroes are gone. The terrain is mostly rock, with grass, water, and swamp filling the rest. The map holds five towns, a single starting hero, and roughly ninety random monster stacks, along with a Grail, Cards of Prophecy, and seven random artifacts. Mines and creature banks are scattered across the map, and one seer hut offers further rewards.
| Version: | AB |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 3 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 15.28% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Fortress(Blue) × 1
- Rampart(Green) × 1
- Dungeon(Red) × 1
- Castle(Tan) × 1
- Fortress(Neutral) × 1
Heroes
1 placed hero on map
Random Monsters
- Level 150 monsters
- Level 221 monsters
- Level 310 monsters
- Level 44 monsters
- Level 55 monsters
- Level 61 monster
Creature Dwellings
Artifacts
- Cards of Prophecy(1 placed)
Scrolls & Random Relics
- Random artifacts7