Truce — AB
Overview
Written from the facts in this map's file
Truce is a medium Heroes of Might and Magic III map measuring 72 by 72, with an underground level and a Normal difficulty setting. It supports four players, three of them human, and the Red player is computer-controlled only. There are no fixed teams. The factions in play are Dungeon for Red, Fortress for Blue, Castle for Tan, and Rampart for Green. Victory requires defeating all enemies, while a player loses by losing all towns and heroes. The land is mostly rock and grass, with roughly 15 percent water and a good share of swamp. Notable features include 91 random monster stacks, dwellings holding Troglodytes, Red Dragons, Halflings, Boars and Rogues, five towns, 29 mines, six creature banks, and a Seer Hut. Placed artifacts include the Cards of Prophecy and seven random artifacts, and the Grail is on the map.
| Version: | AB |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 3 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 15.28% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Fortress(Blue) × 1
- Rampart(Green) × 1
- Dungeon(Red) × 1
- Castle(Tan) × 1
- Fortress(Neutral) × 1
Heroes
1 placed hero on map
Random Monsters
- Level 150 monsters
- Level 221 monsters
- Level 310 monsters
- Level 44 monsters
- Level 55 monsters
- Level 61 monster
Creature Dwellings
Artifacts
- Cards of Prophecy(1 placed)
Scrolls & Random Relics
- Random artifacts7