Tides of War v1.1 — WoG
Overview
Written from the facts in this map's file
Tides of War v1.1 is a two-player medium map of 72 by 72 tiles, set in the In the Wake of Gods version of the game and including an underground level. Both players start with random factions, and there are no teams, so each side must eliminate the other by defeating all enemies. The map is mostly rock, with water covering about a fifth of its surface and grass and dirt making up the rest. Its premise centers on a small island where a father and a king have both died, leaving the player to reopen underground mines and build an army to end a rival's claim to the throne. The map holds four towns, eight mines, eighteen creature banks, and eighteen monoliths and portals, along with a Ballista, a First Aid Tent, and two Fangarm wandering stacks. A player loses by losing all towns and heroes.
Author's description
| Version: | WoG |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 19.87% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Purple) × 1
- Random(Neutral) × 2
Wandering Monsters
- Fangarm2 stacks
Random Monsters
- Level 28 monsters
- Level 36 monsters
- Level 410 monsters
- Level 52 monsters
- Level 62 monsters
- Level 710 monsters
Creature Dwellings
Artifacts
- Ballista(2 placed)
- First Aid Tent(2 placed)
Scrolls & Random Relics
- Random artifacts24