Tibeeri — WoG
Overview
Written from the facts in this map's file
Tibeeri is a large 108 by 108 map with an underground level, built for eight players who can all be human, with no teams and every faction set to random. Victory requires defeating all enemies, and a player loses when all towns and heroes are gone. The land is mostly grass, with substantial dirt, and smaller patches of swamp and sand, and it contains no water. Sixteen towns are spread across the map, joined by 72 mines, 28 creature banks, and 8 seer huts. Wandering threats include two stacks each of ogres, swordsmen, and harpy hags, along with 130 random monster stacks. Players will also find 22 randomly placed artifacts and 8 monoliths or portals to move between locations. The author frames it as a place for newcomers to start a kingdom, a theme that fits its open, resource-rich layout.
Author's description
| Version: | WoG |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Normal |
| Players: | 8 human / 8 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Pink) × 1
- Random(Purple) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Teal) × 1
- Random(Neutral) × 8
Random Monsters
- Level 116 monsters
- Level 24 monsters
- Level 318 monsters
- Level 456 monsters
- Level 524 monsters
- Level 612 monsters
Artifacts
- Badge of Courage(1 in rewards)
Scrolls & Random Relics
- Random artifacts22