Thomas' Tale — SoD

Overview

Written from the facts in this map's file

Thomas' Tale is a small 36 by 36 story map with an underground level, set on Normal difficulty. It follows a young translator's trip to his father's homeland and relies on puzzles instead of town development, with only one challenging battle. The map supports two players, but only one can be human, and the Teal side is computer-controlled. There are no teams. Red fields Castle and Fortress towns, while Teal uses Stronghold and Fortress. Winning requires transporting one specific artifact, and the game is lost if the 42 days run out. Expect subterranean and grass ground, a little water, 19 monoliths and portals, 10 quest guards, and 4 creature banks.

Author's description

The story of a young translator's journey to the land of his father. A story-map, with puzzles. No Town-Development. Only one nontrivial fight.

Version:SoD
Size:S (36×36 tiles)
Difficulty:Normal
Players:1 human / 2 total
Alliances:No (Free for all)
Levels:Surface and underground
Water %:4.78%
Victory condition:Transport a specific artifact — artifact #45 to (33, 34, surface) (or the standard win also counts)
Loss condition:Time expires — 42 days

Terrain (both levels)

Subterranean29.8%
Grass25.5%
Dirt18.8%
Swamp7.4%
Sand6.8%
Snow6.3%
Water5.6%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Thomas' Tale
UndergroundUnderground minimap of Thomas' Tale

On the map

Towns & Settlements

  • Fortress(Teal) × 1
  • Stronghold(Teal) × 1
  • Castle(Neutral) × 1

Heroes

4 placed heroes on map

Wandering Monsters

Artifacts

Map Objects & Structures

Sign16Fiery Fields11One-way Monolith Entrance11Quest Guard10Lucid Pools9One-way Monolith Exit8Magic Clouds7Rocklands7Random Resource6Resource5Creature Bank4Magic Well4Boat4Favorable Winds4Magic Plains (2)4Multi-creature Dwelling3Swan Pond3Shipwreck3Treasure Chest3Eye of the Magi3Seer Hut2Temple2Freelancers Guild2Learning Stone2Campfire2Fountain of Youth2Star Axis2University1Scholar1School of War1