The Great War(V 1.0) — RoE
Overview
Written from the facts in this map's file
The Great War is a large surface map measuring 108 by 108, designed for two players who each rule a small kingdom on a vast continent. Both seats are human, there are no teams, and Red and Blue each receive a random faction. It plays on Impossible difficulty under Restoration of Erathia. Grass covers most of the land, with dirt, swamp and sand making up the rest, along with a little water. Victory requires defeating every enemy, and a player is eliminated after losing all towns and heroes. Seven towns, 33 mines, seven seer huts and 15 creature banks lie across the open landscape, alongside 139 random monster stacks, two stacks each of Water Elemental, Stone Golem and Gold Dragon wandering the map, and 40 random artifacts.
Author's description
| Version: | RoE |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Impossible |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 4.85% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 1
- Random(Neutral) × 5
Wandering Monsters
- Water Elemental2 stacks
- Stone Golem2 stacks
- Gold Dragon2 stacks
Random Monsters
- Level 110 monsters
- Level 220 monsters
- Level 368 monsters
- Level 420 monsters
- Level 513 monsters
- Level 66 monsters
- Level 72 monsters
Creature Dwellings
Artifacts
- Sword of Hellfire(1 placed)
- Shield of the Damned(1 placed)
- Celestial Necklace of Bliss(1 placed)
- Lion's Shield of Courage(1 placed)
- Sword of Judgement(1 placed)
- Helm of Heavenly Enlightenment(1 placed)
- Tome of Fire Magic(1 placed)
- Tome of Air Magic(1 placed)
- Tome of Earth Magic(1 placed)
- Boots of Speed(2 placed)
- Pendant of Holiness(2 placed)
- Spellbinder's Hat(1 placed)
- Orb of Inhibition(1 placed)
Scrolls & Random Relics
- Random artifacts40