Shirin — RoE
Overview
Written from the facts in this map's file
Shirin is a medium 72 by 72 map on the surface, with no underground level, built for five players who each may be human, with no teams. Each player starts with a random faction, and the setting is a dispute with the Elven city Sharath, which has turned against its neighboring lords after repeated border clashes. The goal is to capture that specific town, while the game is lost if the timer runs out after 112 days. Water covers roughly 38 percent of the land, with grass, dirt, and some sand making up the rest. The map holds six towns, two heroes at the start, and 54 random monster stacks, along with wandering Orc, Wood Elf, and Grand Elf groups. Dwellings offer a wide mix of creatures, and 24 random artifacts, 37 mines, and seven monoliths and portals spread the action out.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 5 human / 5 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 37.94% |
| Victory condition: | Capture a specific town — at (34, 37, surface) (AI can win this way too) |
| Loss condition: | Time expires — 112 days |
Terrain

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Rampart(Neutral) × 1
Heroes
2 placed heroes on map
Wandering Monsters
- Orc7 stacks
- Wood Elf6 stacks
- Grand Elf4 stacks
- Dendroid Guard2 stacks
- Centaur Captain1 stack
- Centaur1 stack
Random Monsters
- Level 15 monsters
- Level 218 monsters
- Level 316 monsters
- Level 414 monsters
- Level 51 monster
Creature Dwellings
Scrolls & Random Relics
- Random artifacts24