Scenario 2 -Might and No Magic — RoE

Overview

Written from the facts in this map's file

This small 36 by 36 scenario takes place on an underground level and is set to Normal difficulty. A single player controls the Castle faction, with no teams and no computer-only colors. The story follows Lord Orrin as he moves west, aiming to strike back at former foes and win over new allies. Rock covers about half the map, grass a little over a third, and water roughly a tenth. Two towns and two heroes are placed at the start. Wandering stacks of griffins, pikemen, goblins, archers, monks, serpent flies, wood elves, and hydras roam the map. Two mines, a seer hut, and the Quiet Eye of the Dragon artifact add to the exploration, and three timed events occur. Victory requires capturing a specific town, and the game is lost once all towns and heroes are gone.

Author's description

As word spreads of his deeds in Drakaren and Faugnhorn , Lord Orrin continues to trek westwards - seeking to punish old enemies and recruit new allies .

Version:RoE
Size:S (36×36 tiles)
Difficulty:Normal
Players:1 human / 1 total
Alliances:No (Free for all)
Levels:Surface and underground
Water %:9.88%
Victory condition:Capture a specific town — at (32, 30, surface)
Loss condition:Lose all towns and heroes

Terrain (both levels)

Grass70.7%
Water19.8%
Swamp5.2%
Dirt4.3%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Scenario 2 -Might and No Magic
UndergroundUnderground minimap of Scenario 2 -Might and No Magic

On the map

Towns & Settlements

  • Castle(Red) × 1
  • Castle(Neutral) × 1

Heroes

2 placed heroes on map

Wandering Monsters

Creature Dwellings

Artifacts

Map Objects & Structures

Treasure Chest9Resource8Random Resource5Wagon4Derelict Ship2Campfire2Corpse2Mine2Boat1Shipwreck1Flotsam1Buoy1Seer Hut1Sign1Magic Well1Garden of Revelation1Windmill1Shrine of Magic Incantation1Mystical Garden1