Save the Marble Fortress — AB
Overview
Written from the facts in this map's file
Save the Marble Fortress is a small Armageddon's Blade scenario, 36 by 36, on an underground level at normal difficulty. It supports three players, with only one human seat, and the Blue and Purple players are computer-controlled. There are no teams. Red plays Fortress, Blue plays Inferno, and Purple plays Necropolis. The goal is to defend the Marble Fortress before an invasion arrives, so the player should gather troops first, with a friend named Jonquil offering help. Victory requires defeating one specific hero, and losing a particular town ends the game. The terrain is mostly swamp, rock, subterranean ground, and lava, with a little water. Wandering Phoenixes, Mummies, and Wyverns roam the land, and the Cape of Conjuring and an Everpouring Vial of Mercury are placed among eight monoliths and portals.
Author's description
| Version: | AB |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Normal |
| Players: | 1 human / 3 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 6.71% |
| Victory condition: | Defeat a specific hero — at (0, 11, underground) |
| Loss condition: | Lose a specific town — at (6, 10, surface) |
Terrain (both levels)


On the map
Towns & Settlements
- Inferno(Blue) × 1
- Necropolis(Purple) × 1
- Fortress(Red) × 1
Heroes
4 placed heroes on map
Wandering Monsters
- Phoenix4 stacks
- Mummy3 stacks
- Wyvern3 stacks
- Serpent Fly1 stack
- Pit Lord1 stack
- Arch Devil1 stack
- Efreet1 stack
- Cerberus1 stack
- Hell Hound1 stack
- Demon1 stack
- Imp1 stack
- Familiar1 stack
- Horned Demon1 stack
- Pit Fiend1 stack
- Devil1 stack
- Gog1 stack
- Efreet Sultan1 stack
Creature Dwellings
Artifacts
- Spell Book(1 on heroes)
- Cape of Conjuring(1 placed)
- Everpouring Vial of Mercury(1 placed)
- Endless Purse of Gold(1 in rewards)