Sands of Blood — AB
Overview
Written from the facts in this map's file
Sands of Blood is a small Armageddon's Blade map measuring 36 by 36 tiles, with an underground level and normal difficulty. Four players compete, all human-capable, with no teams and no computer-only colors, and each side starts with a random faction. Victory comes from defeating all enemies, and a player loses once all towns and heroes are gone. The terrain is mostly sand, with rock making up most of the rest and no water. Scattered across the map are 48 wandering monster stacks, 24 random artifacts, 16 mines, and 4 creature banks, along with four dwellings holding elementals of the four kinds. The author's note hints at valuable resources buried below ground, and a timed event is included.
Author's description
| Version: | AB |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Normal |
| Players: | 4 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Sand96.2%
Dirt3.8%
Rock (the solid part of the underground) is not counted.
Original scenario included with game — no separate download needed.
Where to put downloaded map files »Surface

Underground

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Red) × 1
- Random(Tan) × 1
Random Monsters
- Level 112 monsters
- Level 216 monsters
- Level 312 monsters
- Level 44 monsters
- Level 64 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts24