Rise of the Open Phoenix — SoD
Overview
Written from the facts in this map's file
Rise of the Open Phoenix is a large underground map of 108 by 108 for up to four human players at normal difficulty, with random factions and no teams. The First Phoenix has returned and disrupted a long war between two groups of lords. Slaying it would bring great renown, and if one allied side succeeds, the other is expected to give up and submit. Victory requires defeating a specific monster, and a player loses by losing all towns and heroes. Rock, dirt, and snow dominate the terrain, with lava patches and very little water. Twelve towns, 69 mines, and 64 random artifacts are spread across it, and wandering stacks include Crystal Dragons, Wood Elves, and Phoenixes.
Author's description
| Version: | SoD |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Normal |
| Players: | 4 human / 4 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 1.11% |
| Victory condition: | Defeat a specific monster — at (50, 58, surface) (or the standard win also counts, AI can win this way too) |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Dirt56.5%
Snow16.1%
Lava10.7%
Grass9.3%
Subterranean3.6%
Rough1.9%
Water1.9%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Neutral) × 8
Wandering Monsters
- Crystal Dragon4 stacks
- Wood Elf4 stacks
- Phoenix2 stacks
- Efreet Sultan1 stack
- Wight1 stack
Random Monsters
- Level 116 monsters
- Level 227 monsters
- Level 352 monsters
- Level 448 monsters
- Level 513 monsters
- Level 68 monsters
- Level 75 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts64