Raymond E. Feist's Midkemia — RoE
Overview
Written from the facts in this map's file
Midkemia is a civil war map for Heroes of Might and Magic III. Eight factions, one per color, fight for control of the continent, and each must defeat all rivals to win. The extra large 144 by 144 map has an underground level and hard difficulty, and all eight seats can be human with no teams. The factions are Inferno, Tower, Castle, Rampart, Dungeon, Fortress, Necropolis and Stronghold. A player is eliminated after losing all towns and heroes. Rock and grass cover most of the land. Sixteen towns and heroes are placed, along with 71 mines, 19 creature banks and 96 random artifacts.
Author's description
| Version: | RoE |
|---|---|
| Size: | XL (144×144 tiles) |
| Difficulty: | Hard |
| Players: | 8 human / 8 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 8.47% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)
Grass35.5%
Water13.7%
Dirt11.9%
Snow11.3%
Lava10.2%
Subterranean8.1%
Swamp6.1%
Sand2.9%
Rough0.2%
Rock (the solid part of the underground) is not counted.
Surface

Underground

On the map
Towns & Settlements
- Tower(Blue) × 2
- Rampart(Green) × 2
- Dungeon(Orange) × 2
- Stronghold(Pink) × 2
- Fortress(Purple) × 2
- Inferno(Red) × 2
- Castle(Tan) × 2
- Necropolis(Teal) × 2
Heroes
16 placed heroes on map
Wandering Monsters
- Water Elemental2 stacks
- Gold Golem2 stacks
- Air Elemental2 stacks
- Earth Elemental2 stacks
- Mighty Gorgon1 stack
- Arch Mage1 stack
- Fire Elemental1 stack
- Diamond Golem1 stack
- Chaos Hydra1 stack
Random Monsters
- Level 112 monsters
- Level 226 monsters
- Level 3111 monsters
- Level 424 monsters
- Level 515 monsters
- Level 626 monsters
- Level 724 monsters
Artifacts
- Spell Book(1 on heroes)
- Amulet of the Undertaker(1 placed)
- Bird of Perception(1 placed)
Scrolls & Random Relics
- Random artifacts96