Pestilence Lake — SoD
Overview
Written from the facts in this map's file
Pestilence Lake is a large Shadow of Death map of 108 by 108 tiles, played on a single surface level. It is set in a valley within a mountain range, where the player's position has long been free of neighbors until several lords move in to push them out. Three players share the map, with two seats open to humans and the Purple seat controlled by the computer, and there are no teams. Each player starts with a random faction. The game is set to Impossible difficulty, and victory requires defeating all enemies, while a player loses by losing all towns and heroes. The terrain is mostly dirt, grass, swamp and snow, with a little water. Expect 14 towns, 61 mines, 12 creature banks, and 12 monoliths and portals, along with 26 random artifacts and 113 random monster stacks. Wandering Nomads and Gold Golems also roam the land.
Author's description
| Version: | SoD |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Impossible |
| Players: | 2 human / 3 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 4.12% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Random(Blue) × 3
- Random(Purple) × 4
- Random(Red) × 3
- Random(Neutral) × 4
Heroes
1 placed hero on map
Wandering Monsters
- Nomad2 stacks
- Gold Golem2 stacks
Random Monsters
- Level 14 monsters
- Level 218 monsters
- Level 333 monsters
- Level 425 monsters
- Level 524 monsters
- Level 64 monsters
- Level 75 monsters
Scrolls & Random Relics
- Random artifacts26