Pestilence Lake — SoD
Overview
Written from the facts in this map's file
Pestilence Lake is a large, single-level map for Shadow of Death, spanning 108 by 108 tiles and set up for three players, two of whom can be human. Red and Blue each receive all eight standard factions to choose from, while the third player, Purple, is computer-controlled and receives a random faction. There are no teams, and the difficulty is set to Impossible. Victory requires defeating all enemies, and a player loses once every town and hero is gone. The land is mostly dirt, grass, swamp, and snow, with a small share of water. The map holds 14 towns, one starting hero, and 61 mines, along with a Grail, 111 random monster stacks, 12 creature banks, and 12 monoliths and portals. Notable placements include a Tome of Air Magic, 26 random artifacts, and wandering Nomads, Gold Golems, and Mighty Gorgons.
Author's description
| Version: | SoD |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Impossible |
| Players: | 2 human / 3 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 4.12% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Random(Blue) × 3
- Random(Purple) × 4
- Random(Red) × 3
- Random(Neutral) × 4
Heroes
1 placed hero on map
Wandering Monsters
- Nomad2 stacks
- Gold Golem2 stacks
- Mighty Gorgon2 stacks
Random Monsters
- Level 14 monsters
- Level 218 monsters
- Level 333 monsters
- Level 425 monsters
- Level 522 monsters
- Level 64 monsters
- Level 75 monsters
Artifacts
- Tome of Air Magic(1 placed)
Scrolls & Random Relics
- Random artifacts26