Nomads — SoD

Overview

Written from the facts in this map's file

Nomads is a small 36 by 36 map for Heroes of Might and Magic III: Shadow of Death, played on the surface only, at Normal difficulty. Five colors take part, but only one can be human, and the other four are computer-controlled: Red and Tan play Stronghold, Green plays Rampart, Teal plays Fortress, and Pink plays Dungeon. There are no teams. The aim is to gather a thousand creatures before the three-month time limit of 84 days runs out. The terrain is mostly dirt, rough ground, and sand, with some grass and no water. Wandering Nomad stacks are the most common foes, and the map also holds six towns, six mines, a few seer huts, creature banks, and two monoliths and portals. The author's verse hints at the tone of the challenge.

Author's description

Кочевники. Лишь только тот, Кто тысячу их соберёт, Сумеет дальше двигаться вперёд! Три месяца - для этого немалый срок. А Ваш герой, заданье выполнить бы смог?

Version:SoD
Size:S (36×36 tiles)
Difficulty:Normal
Players:1 human / 5 total
Alliances:No (Free for all)
Levels:Surface only
Victory condition:Accumulate creatures — 1,000 × creature #142 (AI can win this way too)
Loss condition:Time expires — 84 days

Terrain

Dirt30.6%
Rough30.6%
Sand22.8%
Grass6.8%
Subterranean3.2%
Swamp3.1%
Lava2.9%
SurfaceSurface minimap of Nomads
0

On the map

Towns & Settlements

  • Rampart(Green) × 1
  • Dungeon(Pink) × 2
  • Stronghold(Red) × 1
  • Fortress(Teal) × 1
  • Stronghold(Neutral) × 1

Heroes

2 placed heroes on map

Wandering Monsters

Artifacts

Scrolls & Random Relics

  • Random artifacts2

Map Objects & Structures

Windmill8Tree of Knowledge8Marletto Tower7Quest Guard7Abandoned Mine6Mine6Magic Spring6Water Wheel6University5Garden of Revelation5Mercenary Camp5Hill Fort5Star Axis5Learning Stone5Keymaster's Tent4Border Gate4School of War4Wagon4War Machine Factory4Swan Pond4Creature Bank4School of Magic4Stables3Corpse3Crypt3Seer Hut3Arena3Random Resource3Watering Hole2Rocklands2