Mineral Wars v2.1 — RoE
Overview
Written from the facts in this map's file
Mineral Wars v2.1 is a medium surface map of 72 by 72 tiles for Restoration of Erathia, set at normal difficulty. It adapts a Heroes II map of the same name and includes several fixes to the earlier version. Six colors take part, with up to three human players and the rest controlled by the computer. There are no teams. Tan plays as Stronghold and Purple as Castle, while the other colors get random towns. Red and Teal start with a hero. Water covers about 31 percent of the map, and grass, dirt and lava make up most of the rest. The map holds 8 towns, 45 wandering monster stacks, 39 mines, 21 artifacts and 3 creature banks. Dwellings offer Pikemen, Archers, Centaurs, Gremlins, Goblins, Orcs and Air Elementals. Victory requires defeating all enemies, and a player loses when all towns and heroes are gone.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 3 human / 6 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 31.08% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Random(Green) × 1
- Random(Orange) × 1
- Castle(Purple) × 1
- Random(Red) × 1
- Stronghold(Tan) × 1
- Random(Teal) × 1
- Random(Neutral) × 2
Random Monsters
- Level 113 monsters
- Level 312 monsters
- Level 511 monsters
- Level 79 monsters
Scrolls & Random Relics
- Random artifacts21