Mineral Wars — RoE
Overview
Written from the facts in this map's file
Mineral Wars is a large underground map measuring 108 by 108 tiles, built for seven players, each of whom can be human. There are no teams, and every player starts with a random faction. Victory requires defeating all enemies, while a player loses once all of their towns and heroes are gone. The terrain is mostly rock, with dirt, grass, and snow making up much of the rest, and water covers only a sliver of the map. The author notes that the mines sit in clusters, so trading resources is likely to matter. Seven towns and eight heroes are placed across the map, joined by wandering monsters such as Griffins, a Basilisk, a Cerberus, and a Wraith. The map also holds 116 mines, 11 creature banks, and 43 random artifacts.
Author's description
| Version: | RoE |
|---|---|
| Size: | L (108×108 tiles) |
| Difficulty: | Hard |
| Players: | 7 human / 7 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 1.09% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Orange) × 1
- Random(Purple) × 1
- Random(Red) × 1
- Random(Tan) × 1
- Random(Teal) × 1
Heroes
8 placed heroes on map
Wandering Monsters
- Griffin2 stacks
- Pegasus1 stack
- Mage1 stack
- Orc Chieftain1 stack
- Basilisk1 stack
- Harpy Hag1 stack
- Cerberus1 stack
- Wraith1 stack
- Grand Elf1 stack
- Crusader1 stack
- Dragon Fly1 stack
- Battle Dwarf1 stack
- Stone Golem1 stack
Random Monsters
- Level 19 monsters
- Level 244 monsters
- Level 355 monsters
- Level 443 monsters
- Level 519 monsters
- Level 625 monsters
- Level 74 monsters
Creature Dwellings
Artifacts
- Spell Book(1 on heroes)
- Ogre's Club of Havoc(1 on heroes)
- Quiet Eye of the Dragon(1 on heroes)
- Dragon Scale Shield(1 on heroes)
Scrolls & Random Relics
- Random artifacts43