Mineral Wars v(SOD) — SoD
Overview
Written from the facts in this map's file
Mineral Wars is a Shadow of Death adaptation of a Heroes II map, with several small fixes. It is a medium surface map of 72 by 72 tiles for six colors, with up to three human players and Tan, Green and Purple left to the computer. No teams are set, and normal difficulty applies. Red, Orange, Teal and Green start with random factions, Tan plays Stronghold and Purple plays Castle. About a third of the terrain is water, with grass, dirt and some lava. The map holds eight towns, 39 mines, three creature banks, 21 random artifacts and 45 wandering monster stacks, along with dwellings for Pikemen, Archers, Centaurs, Gremlins, Goblins, Orcs and Air Elementals. Victory requires defeating all enemies, and a player loses upon losing all towns and heroes.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 3 human / 6 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 31.08% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Random(Green) × 1
- Random(Orange) × 1
- Castle(Purple) × 1
- Random(Red) × 1
- Stronghold(Tan) × 1
- Random(Teal) × 1
- Random(Neutral) × 2
Random Monsters
- Level 113 monsters
- Level 312 monsters
- Level 511 monsters
- Level 79 monsters
Scrolls & Random Relics
- Random artifacts21