Пророчество — WoG

Overview

Written from the facts in this map's file

Prophecy is a small 36 by 36 scenario for In the Wake of Gods, played on an underground level at Normal difficulty. It follows Markus, a young cleric who travels to a remote village to stop a witch who has lost her mind. Four players are placed, but only one seat is human. The other three colors are computer-controlled: Red plays Dungeon, Blue plays Castle, Tan plays Stronghold, and Green plays Fortress. There are no teams. The land is mostly grass and rock, with no water. Wandering centaurs, medusas, and hell hounds roam the map, which also holds artifacts such as Boots of Speed and the Shield of the Yawning Dead, plus eight seer huts and ten timed events. Victory comes from accumulating creatures, and losing a specific hero ends the game. Hero levels are capped at 5.

Author's description

Маркус, молодой клирик и служитель церкви, отправляется в небольшую деревушку с тем, чтобы уничтожить безумствующую там ведьму.

Version:WoG
Size:S (36×36 tiles)
Difficulty:Normal
Players:1 human / 4 total
Alliances:No (Free for all)
Levels:Surface and underground
Victory condition:Accumulate creatures — 1 × creature #9
Loss condition:Lose a specific hero — at (27, 3, surface)
Level cap:Level 5

Terrain (both levels)

Grass90.9%
Subterranean9.1%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Пророчество
UndergroundUnderground minimap of Пророчество

On the map

Heroes

4 placed heroes on map

Wandering Monsters

Map Objects & Structures

Resource30Evil Fog17Cursed Ground (2)10Seer Hut8Magic Well2Clover Field2Quest Guard2Temple1Mine1Pyramid1Magic Plains1