Нашествие — WoG
Overview
Written from the facts in this map's file
Invasion is a small 36 by 36 map for three players, all of whom can be human, with no teams. It plays on Normal difficulty in the In the Wake of Gods version and includes an underground level. Red leads Castle, Blue leads Stronghold, and Green leads Fortress. The setting follows wyverns that left a drained swamp for richer lands, though many stayed behind, blaming the King and seeking revenge, while a Baron arrives to seize territory before rivals recover from infighting. Victory requires defeating all enemies, and a player loses by losing all towns and heroes. Notable features include six Wyvern stacks, three Wyvern Monarch stacks, the Grail, three random artifacts, fourteen mines, and Serpent Fly dwellings. Grass, rock, and sand cover most of the terrain, and water makes up about fourteen percent.
Author's description
| Version: | WoG |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Normal |
| Players: | 3 human / 3 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 14.00% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Stronghold(Blue) × 1
- Fortress(Green) × 1
- Castle(Red) × 1
- Fortress(Neutral) × 1
- Random(Neutral) × 1
Heroes
5 placed heroes on map
Wandering Monsters
Random Monsters
- Level 15 monsters
- Level 25 monsters
- Level 32 monsters
- Level 51 monster
Creature Dwellings
Artifacts
- Spell Book(1 on heroes)
- Dragon Scale Armor(1 in rewards)
- Glyph of Gallantry(1 in rewards)
- Golden Bow(1 in rewards)
Scrolls & Random Relics
- Random artifacts3