Наступление копейщиков! — WoG
Overview
Written from the facts in this map's file
This Impossible-difficulty map for five players, with no teams and all five seats open to humans, is built around a threat of advancing pikemen. The author describes improved pikemen poised to take every town and burn every village, so the main goal is to destroy their principal force while still holding off the rival players. The medium 72x72 map includes underground levels and is dominated by rock, with water covering about 17 percent and lava about 8 percent. Red begins with a random faction, and Blue, Tan, Green, and Orange all play Castle. Six towns, 44 mines, seven random artifacts, and one seer hut are placed across the map, and wandering stacks of halberdiers and pikemen roam throughout. The game is won by defeating a specific monster, and it is lost if the 140-day limit runs out.
Author's description
| Version: | WoG |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Impossible |
| Players: | 5 human / 5 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 16.80% |
| Victory condition: | Defeat a specific monster — at (57, 34, underground) (AI can win this way too) |
| Loss condition: | Time expires — 140 days |
Terrain (both levels)


On the map
Towns & Settlements
- Castle(Blue) × 1
- Castle(Green) × 1
- Castle(Orange) × 1
- Random(Red) × 1
- Castle(Tan) × 1
- Castle(Neutral) × 1
Heroes
5 placed heroes on map
Wandering Monsters
- Halberdier85 stacks
- Pikeman59 stacks
Artifacts
- Ogre's Club of Havoc(1 in rewards)
Scrolls & Random Relics
- Random artifacts7