Битва за Остров Медузы — WoG
Overview
Written from the facts in this map's file
Medusa Island War is a medium surface map of 72 by 72 tiles for Heroes of Might and Magic III: In the Wake of Gods, set at Normal difficulty. Three players are placed, but only one can be human, while the Red and Tan lords are computer-controlled. The players form two teams, and every side starts with a random faction. The map describes two lords who joined forces years ago to take the island, then forgot about it during a long war and now start a full-scale conflict. Victory requires defeating all enemies, and a player loses by losing all towns and heroes. Water covers about 29 percent of the land, with grass, lava, and snow making up the rest. Notable features include 56 random artifacts, 32 mines, 13 creature banks, dwellings for Crystal and Faerie Dragons, and wandering Arch Mage and Naga Queen stacks.
Author's description
| Version: | WoG |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 1 human / 3 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface only |
| Water %: | 29.09% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Red) × 2
- Random(Tan) × 2
- Random(Neutral) × 2
Wandering Monsters
- Arch Mage1 stack
- Naga Queen1 stack
Random Monsters
- Level 123 monsters
- Level 228 monsters
- Level 317 monsters
- Level 46 monsters
- Level 57 monsters
- Level 612 monsters
- Level 74 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts56