Хоббит — SoD
Overview
Written from the facts in this map's file
Hobbit is a single-player scenario for Shadow of Death on an extra large 144 by 144 underground level, rated hard. One human player leads a Castle hero, and there are no teams. The story follows a hobbit searching for the Angel Alliance, an artifact rumored to lie in the treasure of the dragon Smaug atop the Lonely Mountain. Defeating the dragon would grant the artifact along with his hoard. Victory requires transporting that specific artifact, and losing the designated hero ends the game. The terrain is mostly rock, with rough ground, grass, and sand, and there is no water. Wandering monsters include a Hell Hound, a Black Dragon, and an Enchanter stack, and the map holds four towns, one mine, and dwellings for Wood Elves and Halflings.
Author's description
| Version: | SoD |
|---|---|
| Size: | XL (144×144 tiles) |
| Difficulty: | Hard |
| Players: | 1 human / 1 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Victory condition: | Transport a specific artifact — artifact #129 to (12, 132, surface) (or the standard win also counts) |
| Loss condition: | Lose a specific hero — at (12, 132, surface) |
Terrain (both levels)


On the map
Towns & Settlements
- Castle(Red) × 1
- Castle(Neutral) × 2
- Rampart(Neutral) × 1
Heroes
1 placed hero on map
Wandering Monsters
- Hell Hound1 stack
- Black Dragon1 stack
- Enchanter1 stack
Artifacts
- Spell Book(1 on heroes)
- First Aid Tent(1 on heroes)
- Sword of Judgement(1 in rewards)
- Ring of Vitality(1 in rewards)
- Armageddon's Blade(1 in rewards)
- Angelic Alliance(1 in rewards)