Хоббит — SoD

Overview

Written from the facts in this map's file

Hobbit is a single-player scenario for Shadow of Death on an extra large 144 by 144 underground level, rated hard. One human player leads a Castle hero, and there are no teams. The story follows a hobbit searching for the Angel Alliance, an artifact rumored to lie in the treasure of the dragon Smaug atop the Lonely Mountain. Defeating the dragon would grant the artifact along with his hoard. Victory requires transporting that specific artifact, and losing the designated hero ends the game. The terrain is mostly rock, with rough ground, grass, and sand, and there is no water. Wandering monsters include a Hell Hound, a Black Dragon, and an Enchanter stack, and the map holds four towns, one mine, and dwellings for Wood Elves and Halflings.

Author's description

Хоббиту Бильбо Торбинсу нужен артефакт под названием Альянс Ангелов. Ходят слухи, что дракон Смог хранит его в своей сокровищнице на вершине Одинокой Горы. Если вы сумеете победить Смога, то не только Альянс Ангелов, но и все сокровища дракона будут ваши.

Version:SoD
Size:XL (144×144 tiles)
Difficulty:Hard
Players:1 human / 1 total
Alliances:No (Free for all)
Levels:Surface and underground
Victory condition:Transport a specific artifact — artifact #129 to (12, 132, surface) (or the standard win also counts)
Loss condition:Lose a specific hero — at (12, 132, surface)

Terrain (both levels)

Rough32.7%
Grass29.7%
Sand25.7%
Lava8.0%
Subterranean3.9%
Rock (the solid part of the underground) is not counted.
SurfaceSurface minimap of Хоббит
UndergroundUnderground minimap of Хоббит

On the map

Towns & Settlements

  • Castle(Red) × 1
  • Castle(Neutral) × 2
  • Rampart(Neutral) × 1

Heroes

1 placed hero on map

Wandering Monsters

Creature Dwellings

Artifacts

Map Objects & Structures

Sign6Subterranean Gate4Tavern1Magic Spring1Watering Hole1Mine1