Троя — SoD
Overview
Written from the facts in this map's file
Troy is an extra large Shadow of Death map, 144 by 144 tiles, with an underground level and an Impossible difficulty setting. Three players are placed, but only one can be human, and Blue and Tan are controlled by the computer. Red plays Castle, Blue plays Fortress, and Tan plays Tower, with no teams. Victory requires capturing a specific town, while a player loses if a specific hero falls. Rock covers about 42 percent of the land and water about 23 percent, with rough ground and sand making up the rest. The map holds five towns, 39 mines, and the Grail, along with many wandering monsters, most notably 13 Efreet stacks and 6 Azure Dragon stacks. The author warns that the map is not for the faint of heart.
Author's description
| Version: | SoD |
|---|---|
| Size: | XL (144×144 tiles) |
| Difficulty: | Impossible |
| Players: | 1 human / 3 total |
| Alliances: | No (Free for all) |
| Levels: | Surface and underground |
| Water %: | 23.16% |
| Victory condition: | Capture a specific town — at (76, 4, surface) |
| Loss condition: | Lose a specific hero — at (1, 141, surface) |
Terrain (both levels)


On the map
Towns & Settlements
- Fortress(Blue) × 3
- Castle(Red) × 1
- Tower(Tan) × 1
Heroes
3 placed heroes on map
Wandering Monsters
- Efreet13 stacks
- Azure Dragon6 stacks
- Lich1 stack
- Dread Knight1 stack
- Arch Devil1 stack
- Horned Demon1 stack
- Cerberus1 stack
- Gog1 stack
- Efreet Sultan1 stack
Random Monsters
- Level 019 monsters
- Level 115 monsters
- Level 22 monsters
- Level 31 monster
- Level 42 monsters
- Level 51 monster
- Level 71 monster
Creature Dwellings
Artifacts
- Golden Bow(1 on heroes)
- Power of the Dragon Father(1 in rewards)