Наказание для эльфов — SoD
Overview
Written from the facts in this map's file
This Medium surface map covers 72 by 72 tiles and is played at Normal difficulty by four players, all of whom can be human. Three teams share the field, with one Inferno player, one Stronghold player, and two Rampart players. The author frames the conflict as demons who have long wanted to fight the green elves, barbarians who want to raid them, and the question of whether the high elves will aid their kin. About a third of the terrain is water, with grass, sand, and lava covering the rest. Victory requires capturing a specific town, and a player loses by losing all towns and heroes. Notable features include a Grail, twelve mines, six monoliths and portals, and wandering stacks of Arch Devils and an Archangel.
Author's description
| Version: | SoD |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Normal |
| Players: | 4 human / 4 total |
| Alliances: | Yes (3 teams) |
| Levels: | Surface only |
| Water %: | 31.25% |
| Victory condition: | Capture a specific town — at (59, 60, surface) (or the standard win also counts) |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Rampart(Green) × 1
- Rampart(Orange) × 1
- Inferno(Red) × 1
- Stronghold(Teal) × 1
Heroes
3 placed heroes on map
Wandering Monsters
- Arch Devil3 stacks
- Archangel1 stack
- Pegasus1 stack
- Dwarf1 stack
- Efreet Sultan1 stack
- Peasant1 stack
- Horned Demon1 stack
- Pit Lord1 stack
- Wood Elf1 stack
- Ancient Behemoth1 stack
- Gold Dragon1 stack
- Water Elemental1 stack
- Mummy1 stack
Random Monsters
- Level 12 monsters
- Level 21 monster
- Level 45 monsters
- Level 52 monsters
- Level 71 monster
Creature Dwellings
Artifacts
- Bow of the Sharpshooter(1 in rewards)
- Ironfist of the Ogre(1 in rewards)
Scrolls & Random Relics
- Spell scrolls1