{Классический расклад} — SoD
Overview
Written from the facts in this map's file
Classic Setup is a small surface duel for two human players on a 36 by 36 map in Shadow of Death, with no teams. The description says two rivals could not agree on how to divide the land, so they fight it out, and the stronger side is meant to prevail. Each player gets a random faction, and the map holds two towns and two heroes. Subterranean ground covers most of the map, followed by sand, water covering about a fifth, and some rock. Wandering monsters include two Battle Dwarves, an Earth Elemental and a Storm Elemental. The Rings of Life and Vitality are placed on the map alongside six random artifacts, eight mines, two creature banks and two timed events. Victory requires defeating all enemies, and a player loses by losing every town and hero. Difficulty is Normal.
Author's description
| Version: | SoD |
|---|---|
| Size: | S (36×36 tiles) |
| Difficulty: | Normal |
| Players: | 2 human / 2 total |
| Alliances: | No (Free for all) |
| Levels: | Surface only |
| Water %: | 21.99% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain

On the map
Towns & Settlements
- Random(Purple) × 1
- Random(Red) × 1
Heroes
2 placed heroes on map
Wandering Monsters
- Battle Dwarf2 stacks
- Earth Elemental1 stack
- Storm Elemental1 stack
Random Monsters
- Level 12 monsters
- Level 28 monsters
- Level 32 monsters
- Level 44 monsters
- Level 52 monsters
Artifacts
- Ring of Vitality(1 placed)
- Ring of Life(1 placed)
Scrolls & Random Relics
- Random artifacts6