{Классический расклад} — SoD

Overview

Written from the facts in this map's file

Classic Setup is a small surface duel for two human players on a 36 by 36 map in Shadow of Death, with no teams. The description says two rivals could not agree on how to divide the land, so they fight it out, and the stronger side is meant to prevail. Each player gets a random faction, and the map holds two towns and two heroes. Subterranean ground covers most of the map, followed by sand, water covering about a fifth, and some rock. Wandering monsters include two Battle Dwarves, an Earth Elemental and a Storm Elemental. The Rings of Life and Vitality are placed on the map alongside six random artifacts, eight mines, two creature banks and two timed events. Victory requires defeating all enemies, and a player loses by losing every town and hero. Difficulty is Normal.

Author's description

Расклад уже знакомый: двое неподелили землю - в результате началась дуэль. Да победит в ней сильнейший!

Version:SoD
Size:S (36×36 tiles)
Difficulty:Normal
Players:2 human / 2 total
Alliances:No (Free for all)
Levels:Surface only
Water %:21.99%
Victory condition:Defeat all enemies
Loss condition:Lose all towns and heroes

Terrain

Subterranean44.1%
Sand23.1%
Water22.0%
Rock10.8%
SurfaceSurface minimap of {Классический расклад}
0

On the map

Towns & Settlements

  • Random(Purple) × 1
  • Random(Red) × 1

Heroes

2 placed heroes on map

Wandering Monsters

Random Monsters

  • Level 12 monsters
  • Level 28 monsters
  • Level 32 monsters
  • Level 44 monsters
  • Level 52 monsters

Artifacts

Scrolls & Random Relics

  • Random artifacts6

Map Objects & Structures

Random Resource25Treasure Chest18Mine8Rocklands8Magic Clouds5Garrison2Abandoned Mine2Creature Bank2Shrine of Magic Gesture2Shrine of Magic Incantation2Scholar2Windmill2School of Magic2Learning Stone2Star Axis2Random Dwelling (by level)2Witch Hut2