Land Conquest(Allies) — RoE
Overview
Written from the facts in this map's file
Land Conquest (Allies) is a medium-sized map of 72 by 72 tiles with an underground level, set for four players in two teams with up to four human participants. Each player begins with a random faction, and the difficulty is rated hard. The author's description frames the premise as a race among kingdoms to take over the land, and the win condition requires defeating all enemies. A player loses once every town and hero has been removed. The terrain is mostly rock and grass, with smaller areas of rough ground and subterranean tiles, and water covers only a sliver of the map. Scattered across it are four towns, 118 random monster stacks, two wandering threats in the form of a Cyclops King and an Ogre Mage, 28 random artifacts, 25 mines, 10 creature banks, and four monoliths or portals.
Author's description
| Version: | RoE |
|---|---|
| Size: | M (72×72 tiles) |
| Difficulty: | Hard |
| Players: | 4 human / 4 total |
| Alliances: | Yes (2 teams) |
| Levels: | Surface and underground |
| Water %: | 1.36% |
| Victory condition: | Defeat all enemies |
| Loss condition: | Lose all towns and heroes |
Terrain (both levels)


On the map
Towns & Settlements
- Random(Blue) × 1
- Random(Green) × 1
- Random(Red) × 1
- Random(Tan) × 1
Wandering Monsters
- Cyclops King1 stack
- Ogre Mage1 stack
Random Monsters
- Level 04 monsters
- Level 17 monsters
- Level 237 monsters
- Level 325 monsters
- Level 414 monsters
- Level 53 monsters
- Level 623 monsters
- Level 75 monsters
Creature Dwellings
Scrolls & Random Relics
- Random artifacts28