King's Bounty — SoD

Overview

Written from the facts in this map's file

King's Bounty is an extra large surface map of 144 by 144 tiles for Shadow of Death, rated hard. The goal is to recover a stolen scepter of order before the 336-day time limit runs out. Five players share the map, but only one can be human, and the other four colors are computer controlled. There are no teams. Blue starts with Castle and Stronghold, while the other players have Castle. Water covers nearly half the map, with grass and sand making up most of the rest. The map holds 48 towns, 18 heroes, and 16 monoliths and portals, plus wandering dragons, giants, and trolls, 19 quest guards, and placed artifacts such as the Sword of Judgement and the Wizard's Well. The map is based on the 1990 original game.

Author's description

The scepter of order has been stolen! If you cannot recover it within a year all will be lost. Based on the original 1990 game by Jon Van Caneghem that started the whole Heroes of Might and Magic series!

Version:SoD
Size:XL (144×144 tiles)
Difficulty:Hard
Players:1 human / 5 total
Alliances:No (Free for all)
Levels:Surface only
Water %:48.08%
Victory condition:Acquire a specific artifact — artifact #2 (or the standard win also counts)
Loss condition:Time expires — 336 days

Terrain

Water48.1%
Grass33.9%
Sand15.4%
Rock2.7%
Dirt0.0%
SurfaceSurface minimap of King's Bounty
0

On the map

Towns & Settlements

  • Castle(Blue) × 3
  • Castle(Green) × 1
  • Castle(Orange) × 13
  • Castle(Purple) × 9
  • Castle(Teal) × 22

Heroes

18 placed heroes on map

Wandering Monsters

Random Monsters

  • Level 16 monsters
  • Level 26 monsters
  • Level 314 monsters
  • Level 433 monsters
  • Level 510 monsters
  • Level 69 monsters

Artifacts

Map Objects & Structures

Treasure Chest538Resource382Sign58Random Resource32Obelisk26Quest Guard19Two-way Monolith16Border Guard14Campfire5Keymaster's Tent4Fountain of Fortune3Shrine of Magic Gesture2Magic Well2Hill Fort1Shrine of Magic Thought1Tree of Knowledge1Faerie Ring1Swan Pond1